Jill Monoids
Full stack web developer, video game modder & developer and Linux system administrator
languages
Russian (native)
English (fluent)
contributions
An easy to learn and efficient NotITG mod template. Written in Lua.
about
Jill "oatmealine" Monoids is a TypeScript, Lua, Haskell, Python, C# and GLSL programmer who first learnt Node.JS programming with Discord bots at a very young age. She also manages Linux systems for her own personal website, including a Git server and a self-hosted Ghost blog. She excels at learning the stack for and making both the back-end and front-end of a website and then making it work on a production server in just under a week.
skillsets
Web Development - Back-end
Web Development - Front-end
System Administration
Game Development
experience
crystal-gauntlet
A reverse-engineered reimplementation of the mobile/PC game Geometry Dash's back-end, written in Crystal, complete with many QOL features, security and bug fixes, and a more complete front-end than the original game.
A reverse-engineered reimplementation of the mobile/PC game Geometry Dash's back-end, written in Crystal, complete with many QOL features, security and bug fixes, and a more complete front-end than the original game.
dark-firepit.cloud
Website written for the dark-firepit friend cloud server in SvelteKit, made to compile to static HTML to more smoothly host with NGINX.
Website written for the dark-firepit friend cloud server in SvelteKit, made to compile to static HTML to more smoothly host with NGINX.
Box of Eases
A Love2D application to preview and create new ease functions, meant to assist in motion design and UX. It has a very simple and easy-to-learn interface and uses a custom-written framework for its' UI elements. Written in Lua.
A Love2D application to preview and create new ease functions, meant to assist in motion design and UX. It has a very simple and easy-to-learn interface and uses a custom-written framework for its' UI elements. Written in Lua.
Starsyrup: Palette Pals
A game made over the course of 72 hours with 3 contestants for Mini Jam 101 written in Love2D and Lua. Ranked 37th out of 157 entries.
A game made over the course of 72 hours with 3 contestants for Mini Jam 101 written in Love2D and Lua. Ranked 37th out of 157 entries.